![](https://www.fdu.edu/wp-content/uploads/2020/09/justin.jpg)
Justin Shaw
Professor of Game design and Animation, School of the Arts
Courses
- Digital Sculpting Graduate
- Motion Capture Graduate
- Honors Research Film & Anim
- Undergraduate Advanced Game Creation
- Graduate Game Creation using Unity
- Undergraduate Hair and Fur
- Graduate Game Creation
- Graduate Video Game
- Team Project
- Graduate Game Creation using Unreal 2D game Creation
- Graduate Character Texturing
- Graduate Low Poly 3D Modeling
- Undergraduate Professional Practice: Anim Undergraduate
Research
- 3D Modeling
- Digital sculpting
- Digital Illustration
- 3d/2d animation
- V.R.
- Motion Capture
- Photogrammetry
- Game engine implementation
- Graphic design
- Concept art
Education
- Master of Fine Arts, MFA, Academy of Art, University San Francisco
- BA, Graphic Design/New Media from Oklahoma Christian University
Academic Profile
Justin Shaw is a full-time Assistant Professor of Video Game Animation at FDU. He has modeled, textured, rigged, and rendered 3D machinery and characters for a host of professional projects. He has also created animations for games on both Steam and Xbox and has designed and animated motion graphics for commercials. The foundation of his digital skills is derived from his traditional media roots, including sculpting, painting, and drawing. Thus, his wide-range of skills transcends several disciplines, including Game Design, Information Technology, Art, Art History, Communications, and Graphic Design. In addition to teaching, Professor Shaw maintains his professional relevance by continuing to work in the digital media field.
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